Physics and non-reactive objects

I’ve created a vehicle from rects and circles that comprise the ‘frame’ of my physics vehicle.

I’m now wanting to attach some images (png) to the vehicle to make it look nicer - but I don’t want these images to be react to the physics world but I do want it to be a complete object so when the physics frame moves, so do my images.

Any ideas on how I could do this? [import]uid: 31718 topic_id: 6495 reply_id: 306495[/import]

Study the joint features in Corona SDK docs and API and you will figure out to attach an image object to your physics objects and their connectionpoints. [import]uid: 22737 topic_id: 6495 reply_id: 22548[/import]

Unless I’ve missed something it appears that if I attach an image to my body using a weld joint for example the image will respond to the motion of the vehicle but it will also respond to collisions - I’m wanting to weld the image but I don’t want it involved in collision. [import]uid: 31718 topic_id: 6495 reply_id: 22620[/import]

body.isSensor = true

Just don’t attach a collision listener. [import]uid: 8271 topic_id: 6495 reply_id: 22956[/import]