I have a game where the character is running along the ground which is made up of many rectangles. The character is a dynamic physics body, square shape, and the rectangles are a static physics body. In certain spots the character will get stuck while running to the right on top of the rectangles.
Both the character and the rectangles have 0 friction and bounce.
I have seen many threads on this issue but have been unable to find a working solution.
Any help would be much appreciated.
I can post code or screenshots if it is necessary. I have set the draw mode of the physics to hybrid and there is nothing blocking the way of the character so I’m at a loss.
Thanks,
David