physics body - hollow circle

Hi

Could someone point me in the right direction. If I have a static physics
body of a circle, I want to add another dynamic physics body inside that.
Example a ball inside a circle. The circle has to be hollow. If I use the radius
feature the circle is not hollow.

Thank you

 

Physics bodies must be convex, so a “hole” would have to be assembled from multiple convex shapes.

I suggest you read up on physics bodies here, as it also covers some other important gotchas: http://docs.coronalabs.com/guide/physics/physicsBodies/index.html

Physics bodies must be convex, so a “hole” would have to be assembled from multiple convex shapes.

I suggest you read up on physics bodies here, as it also covers some other important gotchas: http://docs.coronalabs.com/guide/physics/physicsBodies/index.html