If I add a body to an image, add the image to a group, and move the group around, the physics body does not reflect where the image appears to be on screen. Other objects will bounce off of an invsibile shape, not where the image is. Am I doing it wrong, or is this a bug?
[code]
local img = display.newImage( ‘image.png’, true )
physics.addBody( img, ‘kinematic’ )
container:insert( img )
container.x = 512
container.y = 500
[/code] [import]uid: 4596 topic_id: 8469 reply_id: 308469[/import]