Physics Body In a Group?

If I add a body to an image, add the image to a group, and move the group around, the physics body does not reflect where the image appears to be on screen. Other objects will bounce off of an invsibile shape, not where the image is. Am I doing it wrong, or is this a bug?

[code]
local img = display.newImage( ‘image.png’, true )
physics.addBody( img, ‘kinematic’ )

container:insert( img )
container.x = 512
container.y = 500
[/code] [import]uid: 4596 topic_id: 8469 reply_id: 308469[/import]

edit: my problem was that my main physics object was not in a group and therefore would not interact correctly. [import]uid: 48372 topic_id: 8469 reply_id: 40804[/import]

i have a similar problem…
im trying to create a character using couple of pngs like arm ,head, etc… and include them into a group, so i can drag it around the screen…but also i want to interact with the enviroment ,
what can i do ?
thx

[import]uid: 73062 topic_id: 8469 reply_id: 49007[/import]