Hi,
I am having multiple physics bodies in my game. All these bodies are perfectly making collisions and all. Among them there two of the bodies, I do not want them to collide with any other body though still keeping them as physics body.
I want these two bodies to collide with each other only.
Secondly, I do not want gravity to be applied on one of the physics bodies. I have tried with linearDamping, by taking its value to 0 and some values in negative. But this isn’t working. Event if I set the value of LinearDamping = 0, it still takes a bit of gravity and keeps getting down.
Actually I want the object not be affected by gravity till it is on the stage.
Please help… its urgent
Thanks a ton
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