I want to be able to define ‘non-standard’ physics body shapes for collisions but I’m not sure of the correct method of creating shapes like either of these:
http://insertcode.co.uk/wp-content/uploads/2011/09/PhysicsBodies.jpg
How exactly can I do this with Corona? Can I define the shape properties somehow or would I have to use multiple rectangles and use physics joints? For example, for the X (cross) shape, would I join two rectangles around the centre?
Thanks [import]uid: 74503 topic_id: 14972 reply_id: 314972[/import]
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