Hello,
So I am new to using the physics engine and am wondering if it is possible to get this to work or if I am just missing something.
So I have a sprite sheet that is the arm of a construction vehicle. When a button is pushed, the arm is lowered and, when pushed again, it is raised. So when I add the sprite to the physics engine, it is just a large box area. I was able to reduce the area to around the claw of the machine, but when the button is pressed to lower the arm, the physics area does not move. Is there a way to have it move with the arm movement?
Hopefully this makes sense. Thanks!
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