In the past, I’ve had no problem using either the old sprite API and a sprite sheet or SpriteLoq to create animated physics objects in my games. For my new games I am switching to a combination of TexturePacker and the new sprite API.
Unfortunately, I can’t seem to get these two things to play together the way I envision they should (probably because I am using these new APIs with the same mindset that I used when doing the old stuff!)
The result I am looking for is that the sprite has a simple physics rectangle around him whether he is being animated or not. My code is below (with the caveat that I’ve already tried things like changing reference points and scaling). There are two problems:
- The physics rectangle is to the top left of the sprite.
- If I adjust the weight and height of the sprite object, it goes away the moment I play any animation. (In other words, the original size of the sprite frames override the height and width I set on the sprite object)
local dummySprite = require("objects.dummySprite")
local dummySheet = graphics.newImageSheet(\_G.IMAGEPATH.."DummySprite.png", dummySprite:getSheet())
local playerGroup = display.newGroup()
local sequenceData =
{
{ name="jumping", start=51, count=9, time=1000, loopCount=0 }
}
local player = display.newSprite(playerGroup, dummySheet, sequenceData)
player:setSequence("jumping")
--player.xScale = .5; player.yScale = .5 (tried scaling as well, same poor results)
player.width = 32; player.height = 32
player:setReferencePoint(display.c)
player.x = x; player.y = y; player.name = name
--Add Physics
physics.addBody(player, "static", { friction=friction, density=density, bounce=bounce, filter=\_G.FILTER\_PLAYER })
Here’s the “DummySprite” code generated by TexturePacker:
--
-- created with TexturePacker (http://www.texturepacker.com)
--
-- $TexturePacker:SmartUpdate:5a6383316ba143466ec1aa3a0c68befc$
--
-- local sheetInfo = require("myExportedImageSheet") -- lua file that Texture packer published
--
-- local myImageSheet = graphics.newImageSheet( "ImageSheet.png", sheetInfo:getSheet() ) -- ImageSheet.png is the image Texture packer published
--
-- local myImage1 = display.newImage( myImageSheet , sheetInfo:getFrameIndex("image\_name1"))
-- local myImage2 = display.newImage( myImageSheet , sheetInfo:getFrameIndex("image\_name2"))
--
local SheetInfo = {}
SheetInfo.sheet =
{
frames = {
{
-- obj\_Box000
x=36,
y=680,
width=40,
height=40,
sourceX = 28,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Box001
x=36,
y=638,
width=40,
height=40,
sourceX = 28,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Box002
x=36,
y=596,
width=40,
height=40,
sourceX = 28,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Box003
x=36,
y=554,
width=40,
height=40,
sourceX = 28,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Box004
x=36,
y=512,
width=40,
height=40,
sourceX = 28,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Box005
x=2,
y=1822,
width=48,
height=40,
sourceX = 24,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Box100
x=36,
y=470,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Box101
x=36,
y=428,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Box102
x=36,
y=386,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Box103
x=36,
y=344,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Box104
x=86,
y=212,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Box105
x=2,
y=1780,
width=48,
height=40,
sourceX = 8,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Crouch000
x=78,
y=296,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Crouch100
x=70,
y=722,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Doze000
x=78,
y=338,
width=24,
height=40,
sourceX = 44,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Doze100
x=94,
y=254,
width=24,
height=40,
sourceX = 36,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FallFlat000
x=120,
y=254,
width=40,
height=32,
sourceX = 28,
sourceY = 48,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FallFlat001
x=104,
y=338,
width=48,
height=32,
sourceX = 16,
sourceY = 48,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FallFlat100
x=112,
y=296,
width=40,
height=32,
sourceX = 20,
sourceY = 48,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FallFlat101
x=78,
y=380,
width=48,
height=32,
sourceX = 16,
sourceY = 48,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireBigGun000
x=86,
y=170,
width=40,
height=40,
sourceX = 28,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireBigGun001
x=86,
y=128,
width=40,
height=40,
sourceX = 28,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireBigGun100
x=94,
y=44,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireBigGun101
x=94,
y=2,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireBigGunCrouch000
x=86,
y=86,
width=40,
height=40,
sourceX = 28,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireBigGunCrouch001
x=44,
y=228,
width=40,
height=40,
sourceX = 28,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireBigGunCrouch100
x=44,
y=186,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireBigGunCrouch101
x=44,
y=144,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireGun000
x=52,
y=44,
width=40,
height=40,
sourceX = 28,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireGun001
x=52,
y=2,
width=40,
height=40,
sourceX = 28,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireGun100
x=44,
y=102,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireGun101
x=36,
y=302,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireGunCrouch000
x=44,
y=1990,
width=40,
height=40,
sourceX = 28,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireGunCrouch001
x=44,
y=1948,
width=40,
height=40,
sourceX = 28,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireGunCrouch100
x=44,
y=1906,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_FireGunCrouch101
x=44,
y=1864,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Flat000
x=128,
y=86,
width=48,
height=24,
sourceX = 16,
sourceY = 60,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Flat100
x=44,
y=270,
width=48,
height=24,
sourceX = 16,
sourceY = 60,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Flying000
x=2,
y=252,
width=40,
height=48,
sourceX = 20,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Flying001
x=52,
y=1814,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Flying100
x=2,
y=1352,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Flying101
x=52,
y=1772,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Idle000
x=2,
y=1302,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Idle001
x=2,
y=1252,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Idle002
x=2,
y=1202,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Idle003
x=2,
y=1152,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Idle100
x=2,
y=1102,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Idle101
x=2,
y=1052,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Idle102
x=2,
y=1002,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Idle103
x=2,
y=952,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Jump000
x=2,
y=902,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Jump100
x=2,
y=852,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_JumpHigh000
x=2,
y=802,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_JumpHigh100
x=2,
y=752,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_JumpHigher000
x=2,
y=202,
width=40,
height=48,
sourceX = 20,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_JumpHigher100
x=2,
y=152,
width=40,
height=48,
sourceX = 28,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_JumpJoy000
x=2,
y=52,
width=48,
height=48,
sourceX = 16,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_JumpJoy100
x=2,
y=2,
width=48,
height=48,
sourceX = 16,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_JumpLand000
x=2,
y=1990,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_JumpLand100
x=52,
y=1730,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_JumpLong000
x=2,
y=102,
width=40,
height=48,
sourceX = 20,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_JumpLong100
x=2,
y=702,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Push000
x=52,
y=1688,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Push100
x=52,
y=1646,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run000
x=2,
y=1738,
width=48,
height=40,
sourceX = 16,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run001
x=52,
y=1604,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run002
x=52,
y=1562,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run003
x=52,
y=1520,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run004
x=2,
y=1948,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run005
x=52,
y=1478,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run006
x=2,
y=652,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run007
x=2,
y=602,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run100
x=2,
y=1696,
width=48,
height=40,
sourceX = 16,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run101
x=52,
y=1436,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run102
x=52,
y=1394,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run103
x=36,
y=1352,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run104
x=2,
y=1654,
width=48,
height=40,
sourceX = 16,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run105
x=36,
y=1310,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run106
x=2,
y=552,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Run107
x=2,
y=502,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Sit000
x=36,
y=1268,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Sit100
x=36,
y=1226,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Stab000
x=2,
y=1906,
width=40,
height=40,
sourceX = 28,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Stab001
x=2,
y=1612,
width=48,
height=40,
sourceX = 24,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Stab002
x=2,
y=1570,
width=48,
height=40,
sourceX = 24,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Stab003
x=2,
y=1528,
width=48,
height=40,
sourceX = 24,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Stab100
x=2,
y=1864,
width=40,
height=40,
sourceX = 20,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Stab101
x=2,
y=1486,
width=48,
height=40,
sourceX = 8,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Stab102
x=2,
y=1444,
width=48,
height=40,
sourceX = 8,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Stab103
x=2,
y=1402,
width=48,
height=40,
sourceX = 8,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk000
x=36,
y=1184,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk001
x=36,
y=1142,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk002
x=36,
y=1100,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk003
x=36,
y=1058,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk004
x=2,
y=452,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk005
x=2,
y=402,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk006
x=36,
y=1016,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk007
x=36,
y=974,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk100
x=36,
y=932,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk101
x=36,
y=890,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk102
x=36,
y=848,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk103
x=36,
y=806,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk104
x=2,
y=352,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk105
x=2,
y=302,
width=32,
height=48,
sourceX = 32,
sourceY = 24,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk106
x=36,
y=764,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
{
-- obj\_Walk107
x=36,
y=722,
width=32,
height=40,
sourceX = 32,
sourceY = 36,
sourceWidth = 64,
sourceHeight = 64
},
},
sheetContentWidth = 2048,
sheetContentHeight = 2048
}
SheetInfo.frameIndex =
{
["obj\_Box000"] = 1,
["obj\_Box001"] = 2,
["obj\_Box002"] = 3,
["obj\_Box003"] = 4,
["obj\_Box004"] = 5,
["obj\_Box005"] = 6,
["obj\_Box100"] = 7,
["obj\_Box101"] = 8,
["obj\_Box102"] = 9,
["obj\_Box103"] = 10,
["obj\_Box104"] = 11,
["obj\_Box105"] = 12,
["obj\_Crouch000"] = 13,
["obj\_Crouch100"] = 14,
["obj\_Doze000"] = 15,
["obj\_Doze100"] = 16,
["obj\_FallFlat000"] = 17,
["obj\_FallFlat001"] = 18,
["obj\_FallFlat100"] = 19,
["obj\_FallFlat101"] = 20,
["obj\_FireBigGun000"] = 21,
["obj\_FireBigGun001"] = 22,
["obj\_FireBigGun100"] = 23,
["obj\_FireBigGun101"] = 24,
["obj\_FireBigGunCrouch000"] = 25,
["obj\_FireBigGunCrouch001"] = 26,
["obj\_FireBigGunCrouch100"] = 27,
["obj\_FireBigGunCrouch101"] = 28,
["obj\_FireGun000"] = 29,
["obj\_FireGun001"] = 30,
["obj\_FireGun100"] = 31,
["obj\_FireGun101"] = 32,
["obj\_FireGunCrouch000"] = 33,
["obj\_FireGunCrouch001"] = 34,
["obj\_FireGunCrouch100"] = 35,
["obj\_FireGunCrouch101"] = 36,
["obj\_Flat000"] = 37,
["obj\_Flat100"] = 38,
["obj\_Flying000"] = 39,
["obj\_Flying001"] = 40,
["obj\_Flying100"] = 41,
["obj\_Flying101"] = 42,
["obj\_Idle000"] = 43,
["obj\_Idle001"] = 44,
["obj\_Idle002"] = 45,
["obj\_Idle003"] = 46,
["obj\_Idle100"] = 47,
["obj\_Idle101"] = 48,
["obj\_Idle102"] = 49,
["obj\_Idle103"] = 50,
["obj\_Jump000"] = 51,
["obj\_Jump100"] = 52,
["obj\_JumpHigh000"] = 53,
["obj\_JumpHigh100"] = 54,
["obj\_JumpHigher000"] = 55,
["obj\_JumpHigher100"] = 56,
["obj\_JumpJoy000"] = 57,
["obj\_JumpJoy100"] = 58,
["obj\_JumpLand000"] = 59,
["obj\_JumpLand100"] = 60,
["obj\_JumpLong000"] = 61,
["obj\_JumpLong100"] = 62,
["obj\_Push000"] = 63,
["obj\_Push100"] = 64,
["obj\_Run000"] = 65,
["obj\_Run001"] = 66,
["obj\_Run002"] = 67,
["obj\_Run003"] = 68,
["obj\_Run004"] = 69,
["obj\_Run005"] = 70,
["obj\_Run006"] = 71,
["obj\_Run007"] = 72,
["obj\_Run100"] = 73,
["obj\_Run101"] = 74,
["obj\_Run102"] = 75,
["obj\_Run103"] = 76,
["obj\_Run104"] = 77,
["obj\_Run105"] = 78,
["obj\_Run106"] = 79,
["obj\_Run107"] = 80,
["obj\_Sit000"] = 81,
["obj\_Sit100"] = 82,
["obj\_Stab000"] = 83,
["obj\_Stab001"] = 84,
["obj\_Stab002"] = 85,
["obj\_Stab003"] = 86,
["obj\_Stab100"] = 87,
["obj\_Stab101"] = 88,
["obj\_Stab102"] = 89,
["obj\_Stab103"] = 90,
["obj\_Walk000"] = 91,
["obj\_Walk001"] = 92,
["obj\_Walk002"] = 93,
["obj\_Walk003"] = 94,
["obj\_Walk004"] = 95,
["obj\_Walk005"] = 96,
["obj\_Walk006"] = 97,
["obj\_Walk007"] = 98,
["obj\_Walk100"] = 99,
["obj\_Walk101"] = 100,
["obj\_Walk102"] = 101,
["obj\_Walk103"] = 102,
["obj\_Walk104"] = 103,
["obj\_Walk105"] = 104,
["obj\_Walk106"] = 105,
["obj\_Walk107"] = 106,
}
function SheetInfo:getSheet()
return self.sheet;
end
function SheetInfo:getFrameIndex(name)
return self.frameIndex[name];
end
return SheetInfo
Thanks for any help! [import]uid: 36054 topic_id: 35721 reply_id: 335721[/import]
