Hi everyone.
I have a ball with physics, i use physics editor and for the ball physics i use, radius = 15.000, but the physics of the ball is not on the center of the ball, and it creates a bad effect of the ball rotation, what i can do?
the code for the physics of the ball:
physics.addBody( Ball, "dynamic",
{ density = 2, friction = 0.3, bounce = 0, radius = 15.000 }
)
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