After having installed build 2332 I am getting the below errors from many my physics shapes where in all previous builds they worked fine.
physics.addBody() of a “shape” with no area, or nearly no area, has been rejected.
Whether this is due to maintenance on physics from corona’s side or tweaks in box2D I don’t know but it’s realy weird that all of a sudden very small shapes that previously had no issue are now considered too small and therefor don’t even get created.
This is a huge issue for me as many of my physics shapes need to be the size they are and can’t be bigger or it would mess up the whole game.
Is anyone else coming across this physics shape size error? I’m testing previous build versions to see exactly when these errors start appearing for small physics shapes.