I have a ball which hits another object in scene 1, and then goes to scene 2 and does the same thing for 3 more scenes.
but the problem is that, while in scene 2, the object from scene 1 is still actively hitting the object which makes it switch scenes, causing my program to crash.
i have tried composer.removeScene(“scene1”) in both scene 1 and scene 2, but still no success.
i have also tried physics.stop in scene hide, in the did phase, but still no success. Please help thank you
