Physics timestep

Question! In Box2D there’s a variable called timestep that is passed along with velocity and position iterations. I recall it can be used to simulate things like “bullet time”, where the world physics slows down.

I couldn’t find a setter function in the API though. Is this intended? Should I be trying to achieve such an effect differently? [import]uid: 63884 topic_id: 11056 reply_id: 311056[/import]

I’m also looking for something like this. I’m wondering if you set a timer and pause/resume physics… might make it a bit jumpy though. [import]uid: 49372 topic_id: 11056 reply_id: 45025[/import]