Hi,
is it possible to combine a physical object in the box2d world with the transitionTo() method?
I mean, I want to update the player movement using transition to, but I want the physical world to reflect those changes of position, keeping collision detection, etc. Is it possible?
A body should be kinematic in order to this to work? [import]uid: 31814 topic_id: 7056 reply_id: 307056[/import]