I just installed GE Alpha 3 and the game now crashes whenever I try to call removeSelf() on a display object, specifically, sprites, with the following error:
/Applications/Corona Game Edition Alpha 3/Corona Terminal: line 9: 5605 Bus error "$path/Corona Simulator.app/Contents/MacOS/Corona Simulator" $\*
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These calls are made when a collision occurs between, for example, a projectile and an enemy.
I’m using a local collision listener on the enemy objects, which passes ‘self’ to a function that eventually calls removeSelf() on that parameter.
[import]uid: 6259 topic_id: 1678 reply_id: 301678[/import]