Piracy Prevention Measures

I’ve been reading this thread here and I think it would be nice to have a way to flag an option to help prevent piracy.

For example, if someone is detected as running a cracked version, I’d like to give them 10-15 or so days before executing a custom function.

On my end, I would code a function that would ask them to buy a copy using an alert when the app expires, and then deactivate the app if they don’t or at least deactivate certain features. [import]uid: 11024 topic_id: 3684 reply_id: 303684[/import]

Mine was pirated at least 4000 times, stopped counting.

For a couple of days before I realised I was like, wow, this thing is selling fast. But no, a bunch of kids were stealing it.

If Ansca could implement something then that would be cool but I also think that its going to happen whatever and those that steal wont regularly buy so I dont count them. [import]uid: 5354 topic_id: 3684 reply_id: 11219[/import]

I would also love to have that option.
Just send a flag if the app is cracked and we will deal with it inapp through whatever creative ways we want.

I would only fear that once Corona will implement the detection method, the next thing that will happen is a newer version of the cracking tool to bypass that and the rat race continues.

Any thoughts? especially would love to hear from Ansca team on their ideas and ways to deal with this issue.
[import]uid: 13553 topic_id: 3684 reply_id: 31086[/import]

yeah this notion of detecting a crack would only work for specific cracks. As soon as someone comes up with a new crack then it’ll all be wasted effort on our part. [import]uid: 12108 topic_id: 3684 reply_id: 31102[/import]

Can application receive some sort of a purchase ID, with wich it will connect to a game origin server and activate itself? [import]uid: 58303 topic_id: 3684 reply_id: 36624[/import]

I don’t know how the crack the games but what if you could detect cracks and if the game was cracked then show a big ad ontop of the hud or controls that goes away for each level after they tapped the ad? So every new level they have to touch the ad in order to play.

This might be an overkill though… [import]uid: 13560 topic_id: 3684 reply_id: 36629[/import]