Hi,
i just bought Level Director and it really makes fun to work with it.
At the moment i have some problems creating pivot joints. Is there any documentation about how to create them? For example i only want to create a simple joint like:
joint = physics.newJoint( “pivot”, box1, box2, 100, 125 )
As far as i understand a pivot joint works as if you hammered a nail through two overlapping boards, and then those boards will rotate around that nail like an axle. So how can i determine this point for the “nail” (in my example 100, 125)? In the property window i am not able to change the X and Y values.
Thanks in advance.
Thomas