Pixel Art Grid config.lua

Hey all,

I am working on a pixel art game at the moment, and was wondering if there are any config.lua’s floating around that are meant for pixel art style games. I am already using Nearest Neighbor scaling, but would like something specific to pixel art to prevent image flickering.

If anybody has thoughts on establishing a pixel art ‘grid’, or knows of any good ways to establish pixel art setups for games, please let me know!

Michael

You’ll probably want to use Sergey’s Pixel Perfect (Smart Pixel) config.lua to avoid scales that cause pixel sizes to be something other than whole numbers.

http://spiralcodestudio.com/corona-sdk-pro-tip-of-the-day-36/

You’ll probably want to use Sergey’s Pixel Perfect (Smart Pixel) config.lua to avoid scales that cause pixel sizes to be something other than whole numbers.

http://spiralcodestudio.com/corona-sdk-pro-tip-of-the-day-36/