plateforms overlay cause collision "ended" error

my game is a plateform running game.

sometimes I place two or three plateform one by one, and some parts overlay.

when my actor running on the plateforms, it may cause wrong “ended” event.

I need my actor running throuth the plateforms in collision condition,how can I do ?

thanks alot. [import]uid: 21680 topic_id: 9041 reply_id: 309041[/import]