my game is a plateform running game.
sometimes I place two or three plateform one by one, and some parts overlay.
when my actor running on the plateforms, it may cause wrong “ended” event.
I need my actor running throuth the plateforms in collision condition,how can I do ?
thanks alot. [import]uid: 21680 topic_id: 9041 reply_id: 309041[/import]