Hi,
I have a platform game where a character can walk left and right…
sometimes when the character walks off the platform and drops to a platform below, I want to change the sprite to a falling sprite…
my question is how can I track when he falls off the platform? I can look at the linear velocity in the y direction, and if it is more than zero change the sprite. But does that mean I have to add an event in the enterframe on the Runtime…so the function is constantly being checked? is this the best method? or can someone suggest something better? seems like a waste… to check on enterframe every single time
I am using physics as well…
Thanks [import]uid: 67619 topic_id: 25683 reply_id: 325683[/import]