Hi,
I am building a platform game but I can’t manage to get the exact feeling of the “hero” when he jumps around on the platforms etc.
So my question is, are there any generic rules I can follow to make my object behave?
The physics has all it settings and how much gravity should I apply? I am using 10 right now.
And for the character I am setting, density = 0.8, friction = 0.6, bounce = .4
Any suggestions or comments are welcome!
Joakim [import]uid: 81188 topic_id: 20745 reply_id: 320745[/import]

