I know this has been mentioned outside of the members area but I wanted to make sure to put in a request for the ability to play video outside of the default video player. For example, to play a 100x100 video clip at a set x and y value. Thanks! [import]uid: 37065 topic_id: 7555 reply_id: 307555[/import]
duly noted. [import]uid: 24 topic_id: 7555 reply_id: 26818[/import]
Is there currently any intention of implementing this feature any time in the near future? [import]uid: 37065 topic_id: 7555 reply_id: 27826[/import]
yeah,i think this is import when we want to design a App(like magzine…) rather than Game [import]uid: 55516 topic_id: 7555 reply_id: 34486[/import]
I second (or third) this request to have video that can be played and controlled via corona. I did not see it in the roadmap, any idea of timeframe ? [import]uid: 56251 topic_id: 7555 reply_id: 34578[/import]
any news? [import]uid: 12870 topic_id: 7555 reply_id: 34835[/import]
Would also like this feature. Any news? [import]uid: 7845 topic_id: 7555 reply_id: 36124[/import]
I was going to ask for similar thing with video playback. I want to skip video playback on finger tap without showing video control, and currently it’s not possible with current API (currently there’s only fairly basic video playback API).
Just like super street fighter IV game which put skippable intro video before game’s menu. [import]uid: 41267 topic_id: 7555 reply_id: 36417[/import]
Dear member advanced:
I want to confirm the newest version of Corona SDK if support to customize the x, y, height and width of video to play. If it support, where to find the sample code? If it don’t support, are there any other way to resolve? or will the future version of Corona SDK support?
Thank you! [import]uid: 51300 topic_id: 7555 reply_id: 36961[/import]
+1
If you are developing a game using video cutscenes, video sequences should be integrated seamlessly into the game itself. Showing the native player with its controls looks quite unprofessional
The user should be able to skip the video simply by tapping the screen then.
This is vital and since we’re working on a game using rendered video cutscenes, we are really hoping for a better video integration asap.
Optionally, it would be awesome if we could play back video sequences of any size (say, 64x64 pixels) on any screen position to integrate great looking 3D rendered animation sequences directly into the game. Imagine a title screen and a 3D rendered scene or animation in the background. This would enable awesome effects. However, this would be a plus only -it should, at least, be possible to play back videos without showing the native player. [import]uid: 10504 topic_id: 7555 reply_id: 37449[/import]
+1
I’m really surprised, that this is currently not possible. Now I have to rethink using Corona for my current project [import]uid: 21703 topic_id: 7555 reply_id: 37783[/import]
We need to control video by Lua in Corona too, could anyone help?
[import]uid: 64649 topic_id: 7555 reply_id: 39085[/import]
+1 for this. Native video control object of variable size and position that we can interact with.
Current video player is asynchronous so no code can run while the video is playing or the user manually exits.
Can’t for example launch video as a screensaver when device is not in use and then return to the app interface when screen is touched.
Nor can we run a thumbnail preview of a video that’s displayed when the user selects from a menu option.
This is a must for any interactive media applications. [import]uid: 11393 topic_id: 7555 reply_id: 39568[/import]
Any news? [import]uid: 45018 topic_id: 7555 reply_id: 40086[/import]
Looking for any news on this feature… [import]uid: 60707 topic_id: 7555 reply_id: 44357[/import]
+1
Really need this. All our interactive work is video-oriented, using clips as part of the game. [import]uid: 4157 topic_id: 7555 reply_id: 44583[/import]
I will also add a +1 to this.
We would really like to have video play without the native player [import]uid: 69531 topic_id: 7555 reply_id: 44633[/import]
Yeah… I’d love that… +1 [import]uid: 9158 topic_id: 7555 reply_id: 45137[/import]
+1 !
I need to tell make an invoice for a project that needs video full screen without any controls and ability of overlaying graphic elements. [import]uid: 29594 topic_id: 7555 reply_id: 47168[/import]
The video player in corona is frustrating for trying to create polished high quality sequences.
a) Say you want to transition from an image to a video sequence currently the player clears the entire screen to black for 1 second before playing then the video starts.
b) Say you want to start your app with a video, currently the video player DOES NOT respect the orientation flag for the app. So if the user starts your portrait app in in landscape the video will play in landscape, and they will have to flip to portrait once the app begins. Plus you’ve probably rendered it out for Portrait and the video just doesn’t look right in landscape.
c) Can’t play videos in specific locations on screen.
I think these are HUGE issues with corona. Ultimately they boil down to less polished looking apps. [import]uid: 8545 topic_id: 7555 reply_id: 48880[/import]