I’ve got my game to where it plays a generic “beep” sound when you touch the screen, and the farther away from the character the touch is, the higher the pitch goes. When you end the touch, it stops playing. BUT! My sound, when it changes pitch, also changes duration. That’s as it should be, obviously. But how could I get it to play at the end of each sound, so that it’s always playing?
Thanks in advance!
Caleb [import]uid: 147322 topic_id: 34275 reply_id: 334275[/import]
