As the title says, is there any way to play multiple sounds together when they’re in the same channel? I’ve got a wall that makes a sound everytime a ball bounces off it. But if I bounce twice really fast it wont play the sound twice, it will first finish the first sound off, then if the ball is touching the wall play it once more
thanks in advance, [import]uid: 30185 topic_id: 6065 reply_id: 306065[/import]