Play Store - Purchase Your Own App?

Hola,

So I’m trying to purchase my game to do final checks and stuff and have found you can’t purchase your own app… Past using  a relatives account, is there any way around this?

The play store gave me an error message stating that exactly.

Steve

You can set up a separate gmail account and log into the Play Store with that to purchase your own apps.  Not sure if this violates TOS, but it works…

yea… I already thought of that. Just seemed retarded that they would lock me out of buying my own app… I mean, why would a developer want to do a test purchase? Thats crazy talk

I thought that was bizzare too, but Google confirmed it’s against their rules to buy your own stuff.

i tried the whole separate account  and it seemed to mix the two accounts together and the sale failed… the wife of course doesn’t have an android… so annoying. I guess I’ll just cross my fingers and think happy thoughts. I already checked the licensing and first run data download by uploading it as a free app, so I know it works… just wanted to check the buy. 

on another note Rob: you were in the discussion abuot the tar file download/unpack with some problems. You get those fixed? I was having some problems and it all cleared up when I used izarc to make the tar. I’m on a win7 box though…

You can set up a separate gmail account and log into the Play Store with that to purchase your own apps.  Not sure if this violates TOS, but it works…

yea… I already thought of that. Just seemed retarded that they would lock me out of buying my own app… I mean, why would a developer want to do a test purchase? Thats crazy talk

I thought that was bizzare too, but Google confirmed it’s against their rules to buy your own stuff.

i tried the whole separate account  and it seemed to mix the two accounts together and the sale failed… the wife of course doesn’t have an android… so annoying. I guess I’ll just cross my fingers and think happy thoughts. I already checked the licensing and first run data download by uploading it as a free app, so I know it works… just wanted to check the buy. 

on another note Rob: you were in the discussion abuot the tar file download/unpack with some problems. You get those fixed? I was having some problems and it all cleared up when I used izarc to make the tar. I’m on a win7 box though…

I have ask google about testing inapp, I get the following:

I understand that you want to test the apps you are selling on your Google Play Developer account. Due to security reasons, merchants can not process orders on their account even if you created your own test account to make a test purchase. Please be reminded that Google is constantly reviewing all merchant accounts to ensure that our policies are followed and that all accounts are secured from any threats or abuse. Also test purchases can only be done during the sandbox phase.

Follow the instruction on this page, this will help:

https://support.google.com/checkout/sell/answer/134469?hl=de&ref_topic=2476197

@attudesign, yes I was having two errors with the Tar module.  One was it wasn’t programmed to deal with the system.CachesDirectory, so I had to make some changes to it.  I posted back in the thread for the authors to update theirs, I don’t know if they did.

The other issue was with our my client was zipping their files.  They were doing it in a way, that the directory entries were not being included in the tar file, so when it went to unpack it, it wasn’t making the children directories properly.   It was something as simple as:

tar -cvf mytarball.tar directory/

vs.

tar -cvf mytarball.tar directory

The first one gets a list of files that’s not ordered correctly to have the folder’s listed by themselves, the second version works as it should.

@michael37 Google frustrates me on this too.  I wanted to install my apps on my device to see how things worked. LIke most people I have a single Gmail account that I do all things google on (okay, I now have multiple for various reasons), but I have my Nexus 7 setup on the same account as my Developer and I can’t test squat because of these rules. 

I have ask google about testing inapp, I get the following:

I understand that you want to test the apps you are selling on your Google Play Developer account. Due to security reasons, merchants can not process orders on their account even if you created your own test account to make a test purchase. Please be reminded that Google is constantly reviewing all merchant accounts to ensure that our policies are followed and that all accounts are secured from any threats or abuse. Also test purchases can only be done during the sandbox phase.

Follow the instruction on this page, this will help:

https://support.google.com/checkout/sell/answer/134469?hl=de&ref_topic=2476197

@attudesign, yes I was having two errors with the Tar module.  One was it wasn’t programmed to deal with the system.CachesDirectory, so I had to make some changes to it.  I posted back in the thread for the authors to update theirs, I don’t know if they did.

The other issue was with our my client was zipping their files.  They were doing it in a way, that the directory entries were not being included in the tar file, so when it went to unpack it, it wasn’t making the children directories properly.   It was something as simple as:

tar -cvf mytarball.tar directory/

vs.

tar -cvf mytarball.tar directory

The first one gets a list of files that’s not ordered correctly to have the folder’s listed by themselves, the second version works as it should.

@michael37 Google frustrates me on this too.  I wanted to install my apps on my device to see how things worked. LIke most people I have a single Gmail account that I do all things google on (okay, I now have multiple for various reasons), but I have my Nexus 7 setup on the same account as my Developer and I can’t test squat because of these rules.