I am having trouble getting Game Center Player Attributes to work. My understanding is that if two players each create a match with the same Player Attributes set, they should NOT be auto-matched (only players with different bits set - different “roles” - should be matched), but this is not what I am observing.
I have created a simple test, where each player starts a new match with a maximum of two players (meaning the player who sends the request plus one auto-match player). I am not passing any player ids. No matter what bits I set in the Player Attributes, these two players are always auto-matched with each other.
Anyone else have this feature working properly?