I have platforms made of tiles in a single row and often the player will get stuck and is only able to move beyond some point without a running start. The player seems to get stuck at the location where two tiles meet.
I ran into this issue while working on my own platformer game, but I also see this occurring in the Platformer - Basic PHYSICS 0v980 example. To repro, tap left until your player comes to a stop and then press right until your player stops and repeat until you get stuck in the middle of the tile. Let me know if you need a video of this, but it should be easy to reproduce.
Is there a one pixel space that is catching the corner of the player shape?
Thanks as always!