Player topples over with 3.2

Hi

I finally got some time too work on my project again. I downloaded the new 3.2 version of Lime but I now have a small problem with my player in my game. When I try too make it walk it now toppels over too the side. Seems too be more physics or something involved now than in 2.9. If I switch back too the 2.9 version of lime-tile.lua it works as it used too.

I am useing the joystick controller too move the character and a applyForce. I have tried the new files with a older version I have of the game using buttons too control the character and there it worked. So Im guessing its something too do with the combination of the joystick controller and the new 3.2 file.

Would be greatful for any tips on how too fix this :slight_smile: [import]uid: 17969 topic_id: 9509 reply_id: 309509[/import]

Hi, I believe this is down to the “isFixedRotation” value not working in 3.2, this has been fixed in 3.3 which I am currently prepping for release. [import]uid: 5833 topic_id: 9509 reply_id: 34748[/import]

aaah, thanks :slight_smile: I was thinking about that cause something like it happend when I forgot too use it once. Will just let it be for 3.3 then :slight_smile: [import]uid: 17969 topic_id: 9509 reply_id: 34749[/import]

It won’t be a long wait :slight_smile: [import]uid: 5833 topic_id: 9509 reply_id: 34750[/import]

yep, that version fixed it, thanks! :slight_smile: [import]uid: 17969 topic_id: 9509 reply_id: 34756[/import]

Awesome! Glad to hear it! [import]uid: 5833 topic_id: 9509 reply_id: 34758[/import]