Hi
I can’t get media.playEventSound to work in the Corona Simulator. playSound works just fine, but no matter what I try, playEventSound never plays a sound. Not even in the tutorials and code samples provived. For example, HelloWorld3 doesn’t play that beep.caf sound when I tap the button.
I have now tried this on two different Mac computers, one brand new iMac 27" and an older Mac Book Pro.
This is not the same issue as others have reported with playEventSound, since they are referring to Android publishing. This is another issue, where the simulator itself doesn’t do anything with playEventSound while playSound works.
Please let me know if this can be fixed. I love the Corona SDK and would really like to be able to finish my first game. All that’s missing is the sound. [import]uid: 9275 topic_id: 2174 reply_id: 302174[/import]
I’m thinking it should be an easy fix for the ever so talented Corona team. I’ll just have to wait and see. [import]uid: 9275 topic_id: 2174 reply_id: 6539[/import]