Hi Tom
Do you mean that the user cannot change the volume of event sounds using the iPhone’s volume rocker. Let me refer you to previous emails I have had with Ansca (Eric).
Below
Ok, to fix the sound issue we have to add a new API. It won’t be very complex, it’s basically the same as eventSound but we need to retain that as is for backwards compatibility. Hopefully this will be in the next drop. If you need, we can provide you with an advance version to see if it works for you.
–Eric
On Tue, Jun 22, 2010 at 5:41 PM, Matthew Pringle wrote:
I think os4 upgrade set my mobile me account to a .mac account on my iPhone, odd, should be fixed now
For me it’s a priority but no more than any other bug is for anyone else
I would hope it’s a simple fix, seems to have happened when you added more sound functionality (which didn’t work for me)
I can wait for the next beta drop and submit a new version then, the game still selling and it’s only really effecting people who have their volume down too low or up too high.
---------- Forwarded message ----------
From: Eric Herrmann | Ansca Mobile
Date: Tue, Jun 22, 2010 at 5:22 PM
Subject: Re: interview & quotes?
To: Matthew Pringle
I do have a couple bugs about similar issues (#217, #232). The forum issue is
http://developer.anscamobile.com/forum/2010/05/20/playsound-and-playeventsound-sound-channel-mixing-issue
Do you think this is high priority?
–E
On Tue, Jun 22, 2010 at 4:46 PM, Matthew Pringle wrote:
Hi Eric
A quick question, I’ve had a few users complaining about not being able to turn down the volume. the volume rocker changes the mp3 volume rather than the ringer (short 3 sec sound) volume.
I think I submitted this a while as a bug report but it could have about the set volume command. Anyway is this something you guys are aware of?
Sent from my iPhone
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