Hi All,
I have designed one simple storyboard app to test how sound works when moving from one scene to another and then start again.
I am able to kickoff the sound in the first round but it is not working in the second time when the scene is re-created. I noticed sometime the sound volume lowered in the second time,
My scene movement is working like that : main.lua --> splash.lua then if you click in any button you will go to level.lua. In level.lua you can go back to splash.lua and vise versa. There are two types of background music in each scene (splash and level) just to simulate different levels.
the sound is working fine from splash.lua but when you move to level.lua,it is stopped.
I tried to do a lot of sound disposals but no luck. I am attached my project files if some can have a look and advice
Regards
Abdulaziz