I’ve been working on my app for several months now and have it almost ready to release. I’ve been building it using 2012.840 on Mac for the last little while and for the most part I’ve been very happy with it, but there is one nagging Corona issue that I was hoping might be fixed by building with the latest daily or stable build.
The issue is that storyboard transitions are periodically misbehaving. Not all the time, but seemingly at random, the current scene doesn’t transition out as the new one transitions in. It is very unpredictable and hard to recreate in a simple example, so before I posted about it I wanted to make sure it hadn’t been fixed in a more recent Corona build.
I first tried downloading the latest daily build (2013.997), but when I built my game for iOS using the same provisioning profile that creates a perfectly functional, installable app under 2012.840, and tried to transfer it to my iPhone using XCode, XCode declared “The application doesn’t have a valid signature”. I also tried to upload it to testflight, which I’m using to distribute to my testers and got a similar error “Invalid IPA: The get-task-allow values in the embedded.mobileprovision and your binary don’t match. Are you sure you created the IPA with the same type of certificate as the one you used to compile it?”
Incidentally, what is the difference between the version of Corona here:
https://developer.coronalabs.com/downloads/corona-sdk
and the equivalent version here:
http://developer.coronalabs.com/downloads/daily-builds
They are different sized downloads, so I know they can’t be the same. How do I as a registered Pro developer find the latest stable build?
I noticed that in the more recent builds of Corona, the build dialog offers an iOS SDK version to build against. As I understand it, iOS is backwards compatible as much as possible, so I didn’t think this would be the problem.
I have iOS 5.1.1 on my phone, but since I’m not using any features of Corona or the iOS more recent than that, I see no reason it shouldn’t still work. Many of my testers are using iOS 5.1.x and some are even still on 4.x!
Thanks in advance for any assistance.
cheers
[import]uid: 131885 topic_id: 34589 reply_id: 334589[/import]