Please Help! Module 'facebook' not found, suddenly

I’ve not changed any code, all I’ve done is download the following Corona build, and my app is now crashing when trying to connect to facebook:

[Corona SDK Version 2014.2187 (2014.2.26)]

Mar  5 15:21:24 EUGENE-KIMs-iPad UBERBOYv1.5[5727] <Warning>: Runtime error
    module ‘facebook’ not found:resource (facebook.lu) does not exist in archive
        no field package.preload[‘facebook’]
        no file ‘/var/mobile/Applications/AC8D5148-2BAB-4D25-945F-C3DF6374E61C/UBERBOYv1.5.app/facebook.lua’
        no file ‘/var/mobile/Applications/AC8D5148-2BAB-4D25-945F-C3DF6374E61C/UBERBOYv1.5.app/facebook.lua’
        no file ‘./facebook.so’
        no file '/var/mobile/Applications/AC8D5148-2BAB-4D25-945F-C3DF6374E61C/UBERBOYv1.5.app/facebook.so’facebook
    stack traceback:
        [C]: in function ‘error’
        ?: in function ‘gotoScene’
        ?: in function <?:180>
        ?: in function <?:218>
Mar  5 15:21:25 EUGENE-KIMs-iPad backboardd[28] <Warning>: Facebook[1414]: Could not stat /private/var/mobile/Applications/F0D977EB-9639-4BFD-BFA7-4A8956B85733/tmp/etilqs_0PAXdHBpf4KgeW1: No such file or directory

Facebook is now a plugin.  You have to add some stuff to your build.settings.

See:  http://docs.coronalabs.com/daily/api/library/facebook/index.html

Rob

Thank you Mr. Miracle!

Just wondering, why is it only {iphone=true}?  no need to specify ipad or iPod touch?

        [“facebook”] = 

        {

          publisherId = “com.coronalabs”,

          supportedPlatforms = { iphone = true }

        }

iphone means the entire iOS family.  We probably should have called it ios, but we use iphone in build.settings as the iOS key.  It’s not a plugin on Android.

Facebook is now a plugin.  You have to add some stuff to your build.settings.

See:  http://docs.coronalabs.com/daily/api/library/facebook/index.html

Rob

Thank you Mr. Miracle!

Just wondering, why is it only {iphone=true}?  no need to specify ipad or iPod touch?

        [“facebook”] = 

        {

          publisherId = “com.coronalabs”,

          supportedPlatforms = { iphone = true }

        }

iphone means the entire iOS family.  We probably should have called it ios, but we use iphone in build.settings as the iOS key.  It’s not a plugin on Android.