Please help to add custom Lua runtime used in my engine

Please help to add custom Lua runtime used in my engine to use in Glider.

Engine is written in C++ and Lua is linked as static library.

It will be great to use Glider for Lua development, but can’t find how to make it work with other Lua runtime.

Thanks in advance! :slight_smile:

Hello Kasafinar,

Adding custom runtimes should be easy with this documentation:

http://www.mydevelopersgames.com/LuaGlider.pdf

Please pay extra attention to the plugins section.

Regards,

M.Y. Developers

Hello Kasafinar,

Adding custom runtimes should be easy with this documentation:

http://www.mydevelopersgames.com/LuaGlider.pdf

Please pay extra attention to the plugins section.

Regards,

M.Y. Developers