Hello I am having a serious problem with touch positions being offset whilst zoomed in.
The touch coordinates are really offset and making it very hard to drag an object whilst zoomed in.
The code i am using to zoom in is below (all objects including what i am trying to drag are included in localGroup) and i am using the standard drag code from the tutorials. I presume this is just a math issue and it needs to account for an offset when zoomed ?
transition.to(localGroup, {x = localGroup.x - dragTarget.x, y = localGroup.y - dragTarget.y, xScale = 2.0, yScale = 2.0, delay = 200})
Help is greatly appreciated.
Thank you
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