Hy all,
I have a simple game. Is a ball falling over some walls (like platform walls and floors), but the player can rotate the walls and the floors, (all this walls are inside a circle, and the player can rotate the circle).
The problem is that if I rotate the walls and the floors quickly, my ball cross the walls and the floors, like if there are not collision.
I set the walls and the floors as “static” and the ball as “dynamic”.
I please any kind of advise or suggestion.
Thanks [import]uid: 128859 topic_id: 30042 reply_id: 330042[/import]
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