Please switch to 1105

Just a quick update that we’ve updated how the Simulator works with plugins that requires you to switch to daily build 1105 or later.

We’ve got some new plugins coming that actually work inside the simulator, not just device. And these require 1105 or later. 

This will only affect how you use plugins when running inside the Corona Simulator. It will NOT affect your device builds.

If you experience issues, please clear out the Plugin cache folder:

* Mac: ~/Library/Application Support/Corona/Simulator/Plugins

* Win: C:\Documents and Settings{USER}\Application Data\Corona Labs\Corona Simulator\fPluginsPath

(NOTE: {USER} can be “All Users”, “Default User”, “Administrator”, etc). If you’re having trouble on Windows, you can also launch Corona Simulator and open a project’s sandbox folder (under the File menu). Then go up a few directories. ‘fPluginsPath’ should be sitting next to ‘Sandbox’.

Cheers Walter…

Any word on the Admob update to non UDID???

Richie

Hi, Walter:

I got Runtime error when I build for iOS.

Same code can build for android without problem.

I was using build 1108. Trying to use admob plugin for iOS.

I can build the app if I don’t add any plugin code on build.settings


Runtime error

    …p/xylophone_build.app/.build/libtemplate/Builder.lua:295: <error>{“status”:32512,“message”:“sh: /Applications/Xcode: No such file or directory”}</error>

stack traceback:

    [C]: ?

    [C]: in function ‘assert’

    …p/xylophone_build.app/.build/libtemplate/Builder.lua:295: in function ‘checkError’

    …p/xylophone_build.app/.build/libtemplate/Builder.lua:318: in function ‘build’

    ?: in function ‘buildExe’

    ?: in function <?:692>

Runtime error: …p/xylophone_build.app/.build/libtemplate/Builder.lua:295: <error>{“status”:32512,“message”:“sh: /Applications/Xcode: No such file or directory”}</error>

stack traceback:

    [C]: ?

    [C]: in function ‘assert’

    …p/xylophone_build.app/.build/libtemplate/Builder.lua:295: in function ‘checkError’

    …p/xylophone_build.app/.build/libtemplate/Builder.lua:318: in function ‘build’

    ?: in function ‘buildExe’

    ?: in function <?:692>

Hmm, seems like something exotic with where Xcode.app is located.

If you go to Terminal, can you type the following:

xcode-select --print-path 

And see what it returns. Also, did you rename the Xcode.app folder name itself?

Cheers Walter…

Any word on the Admob update to non UDID???

Richie

Hi,

TYPE  xcode-select --print-path
GET   /Applications/Xcode 4.5.1.app/Contents/Developer

I do not remember if I had renamed it?

Bob

Hi,

    Change to 1115 doesn’t help.

    Looks like I have 2 copies of Xcode in my computer.
    I try
       sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer
    and now it works fine.
   Thank you.
Bob

 

Hi, Walter:

I got Runtime error when I build for iOS.

Same code can build for android without problem.

I was using build 1108. Trying to use admob plugin for iOS.

I can build the app if I don’t add any plugin code on build.settings


Runtime error

    …p/xylophone_build.app/.build/libtemplate/Builder.lua:295: <error>{“status”:32512,“message”:“sh: /Applications/Xcode: No such file or directory”}</error>

stack traceback:

    [C]: ?

    [C]: in function ‘assert’

    …p/xylophone_build.app/.build/libtemplate/Builder.lua:295: in function ‘checkError’

    …p/xylophone_build.app/.build/libtemplate/Builder.lua:318: in function ‘build’

    ?: in function ‘buildExe’

    ?: in function <?:692>

Runtime error: …p/xylophone_build.app/.build/libtemplate/Builder.lua:295: <error>{“status”:32512,“message”:“sh: /Applications/Xcode: No such file or directory”}</error>

stack traceback:

    [C]: ?

    [C]: in function ‘assert’

    …p/xylophone_build.app/.build/libtemplate/Builder.lua:295: in function ‘checkError’

    …p/xylophone_build.app/.build/libtemplate/Builder.lua:318: in function ‘build’

    ?: in function ‘buildExe’

    ?: in function <?:692>

Hmm, seems like something exotic with where Xcode.app is located.

If you go to Terminal, can you type the following:

xcode-select --print-path 

And see what it returns. Also, did you rename the Xcode.app folder name itself?

Hi,

TYPE  xcode-select --print-path
GET   /Applications/Xcode 4.5.1.app/Contents/Developer

I do not remember if I had renamed it?

Bob

Hi,

    Change to 1115 doesn’t help.

    Looks like I have 2 copies of Xcode in my computer.
    I try
       sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer
    and now it works fine.
   Thank you.
Bob