plugin.facebook.v4 - You are not currently subscribed to the following plugin

Sorry if I missed something, but I activated facebook v4 already, when I try to build the app I got this message.

07:22:37.050 Publisher: com.coronalabs
07:22:37.050 Plugin: plugin.facebook.v4
07:22:37.050
07:22:37.050 Click here to subscribe and then try the build again.
07:22:37.050 BuildID: 576342c98af22
07:22:37.050 —
07:22:37.830 Android build failed (5)

I thought there is something wrong with the server so I try again the next day, but it’s still the same. What did I do wrong?

Can you post your build.settings

this is the code:

settings = { plugins = { ["plugin.google.play.services"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true } }, ["plugin.facebook.v4"] = { publisherId = "com.coronalabs" }, }, orientation = { -- Supported values for orientation: -- portrait, portraitUpsideDown, landscapeLeft, landscapeRight default = "portrait", supported = { "portrait", portraitUpsideDown} }, excludeFiles = { -- Include only the necessary icon files on each platform iphone = { "Icon-\*dpi.png", }, android = { "Icon.png", "Icon-Small-\*.png", "Icon\*@2x.png", }, }, -- -- iOS Section -- iphone = { plist = { UIStatusBarHidden = false, UIPrerenderedIcon = true, -- set to false for "shine" overlay --UIApplicationExitsOnSuspend = true, -- uncomment to quit app on suspend CFBundleIconFiles = { "Icon.png", "Icon@2x.png", "Icon-167.png", "Icon-60.png", "Icon-60@2x.png", "Icon-60@3x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-Small.png", "Icon-Small@2x.png", "Icon-Small@3x.png", "Icon-Small-40.png", "Icon-Small-40@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", }, --[[-- iOS app URL schemes: CFBundleURLTypes = { { CFBundleURLSchemes = { "fbXXXXXXXXX", -- replace XXXXXXXXX with your Facebook appId } } } --]] } }, -- -- Android Section -- android = { usesPermissions = { "android.permission.INTERNET", "android.permission.ACCESS\_NETWORK\_STATE" }, facebookAppId = "", --my FBid }, }

Try this for Facebook plugin in build.settings:

Edit: It should not make a difference but I am just curious

["plugin.facebook.v4"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone = true, android = true, mac = false, win32 = false }, },

okay I tried, it’s totally the same :slight_smile:

Finally it works, the problem is I used 2 laptops, I had to login in other laptop and activated the plugin, then comeback to this laptop… silly me.
Thank you for your replies, it gave me strength x3

Cool :sunglasses:

Can you post your build.settings

this is the code:

settings = { plugins = { ["plugin.google.play.services"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true } }, ["plugin.facebook.v4"] = { publisherId = "com.coronalabs" }, }, orientation = { -- Supported values for orientation: -- portrait, portraitUpsideDown, landscapeLeft, landscapeRight default = "portrait", supported = { "portrait", portraitUpsideDown} }, excludeFiles = { -- Include only the necessary icon files on each platform iphone = { "Icon-\*dpi.png", }, android = { "Icon.png", "Icon-Small-\*.png", "Icon\*@2x.png", }, }, -- -- iOS Section -- iphone = { plist = { UIStatusBarHidden = false, UIPrerenderedIcon = true, -- set to false for "shine" overlay --UIApplicationExitsOnSuspend = true, -- uncomment to quit app on suspend CFBundleIconFiles = { "Icon.png", "Icon@2x.png", "Icon-167.png", "Icon-60.png", "Icon-60@2x.png", "Icon-60@3x.png", "Icon-72.png", "Icon-72@2x.png", "Icon-76.png", "Icon-76@2x.png", "Icon-Small.png", "Icon-Small@2x.png", "Icon-Small@3x.png", "Icon-Small-40.png", "Icon-Small-40@2x.png", "Icon-Small-50.png", "Icon-Small-50@2x.png", }, --[[-- iOS app URL schemes: CFBundleURLTypes = { { CFBundleURLSchemes = { "fbXXXXXXXXX", -- replace XXXXXXXXX with your Facebook appId } } } --]] } }, -- -- Android Section -- android = { usesPermissions = { "android.permission.INTERNET", "android.permission.ACCESS\_NETWORK\_STATE" }, facebookAppId = "", --my FBid }, }

Try this for Facebook plugin in build.settings:

Edit: It should not make a difference but I am just curious

["plugin.facebook.v4"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone = true, android = true, mac = false, win32 = false }, },

okay I tried, it’s totally the same :slight_smile:

Finally it works, the problem is I used 2 laptops, I had to login in other laptop and activated the plugin, then comeback to this laptop… silly me.
Thank you for your replies, it gave me strength x3

Cool :sunglasses: