Hi,
I’m facing an issue with my game when I try to invite users:
First time I invite users througth gpgs (v2) multiplayer.realtime.showSelectPlayers it works perfect, I proccess invitation correctly and start multiplayer game with no problems.
When game is over and i try to invite friends or automatch players, listener showPlayersListener always keeps previous selected player(s) in event.playerIds
For example:
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I choose a friend and invite him to play a 1vs1 game. It works. He receives invitation and we play properly.
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After this game I choose an automatch player to play a 1vs1 game with an unknown player. It doesnt work cause in the listener i receives in event.playerIds my previous friend user and also one automach player…
It’s a little bit messy and maybe it is a little bug in gpgs v2 plugin or maybe i’m missing something to do.
Can anyone help me?
Thanks?