I am using Corona Native 3557 and I noticed that although the “Download Plugins” target (in iOS) successfully downloads the plugins that I entered inside the build.settings, the plugins are not copied from the downloaded path (~/Library/Application Support/Corona/Native Plugins/iphone/) to inside my iOS project. So, when I run the app I get a Runtime error saying that “module “plugin.onesignal” not found:resource (plugin.onesignal.lu) …”
This is very simple to reproduce:
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Add a plugin (let’s say the onesignal) to the build.settings file of the Project Template
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Run the “Download Plugins” in Xcode
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Build and Run the App project to a phone.
Note that I mentioned that the plugins are downloaded successfully, so it is not an issue that I didn’t purchase/activate the plugin in the marketplace.
Do I need to manually move the downloaded plugin to inside the iOS project?