I am using a tutorial on how to put vungle ads on my app (
) and it tells me to put 2 things in the plugins table . my problem is that there is no plugins table in my build.settings . SO I want to know how do I add a plugins table without messing anything up that’s there already .
build.settings:
–
– For more information on build.settings see the Corona SDK Build Guide at:
– http://docs.coronalabs.com/guide/distribution/buildSettings/index.html
settings =
{
orientation =
{
– Supported values for orientation:
– portrait, portraitUpsideDown, landscapeLeft, landscapeRight
default = “portrait”,
supported = { “portrait”, }
},
excludeFiles =
{
– Include only the necessary icon files on each platform
iphone = { “Icon-*dpi.png”, },
android = { “Icon.png”, “Icon-Small-*.png”, “Icon*@2x.png”, },
},
–
– iOS Section
–
iphone =
{
plist =
{
UIStatusBarHidden = false,
UIPrerenderedIcon = true, – set to false for “shine” overlay
--UIApplicationExitsOnSuspend = true, – uncomment to quit app on suspend
CFBundleIconFiles =
{
“Icon.png”,
“Icon@2x.png”,
“Icon-60.png”,
“Icon-60@2x.png”,
“Icon-60@3x.png”,
“Icon-72.png”,
“Icon-72@2x.png”,
“Icon-76.png”,
“Icon-76@2x.png”,
“Icon-Small.png”,
“Icon-Small@2x.png”,
“Icon-Small@3x.png”,
“Icon-Small-40.png”,
“Icon-Small-40@2x.png”,
“Icon-Small-50.png”,
“Icon-Small-50@2x.png”,
},
--[[
– iOS app URL schemes:
CFBundleURLTypes =
{
{
CFBundleURLSchemes =
{
“fbXXXXXXXXX”, – replace XXXXXXXXX with your Facebook appId
}
}
}
--]]
}
},
–
– Android Section
–
android =
{
usesPermissions =
{
“android.permission.INTERNET”,
},
},
}