Hello Corona community.
So far, I am liking Corona a lot. I just needed help with porting my game from GameSalad. You can download the GameSalad project file here: http://www.mediafire.com/?xnv6hfy1g1vku0h
Here is what I figured out so far:
Physics engine can be used for restitution and collisions.
I can spawn the dots automatically using a timer and stuff.
What I really need help with is all the rules under the PlotPoint actor…
I can’t figure out how to use these commands from GS: vectorToAngle AND magnitude. I tried to implement them using trignometry and pythagorean theorem respectively, but to no avail.
Lastly, that formula works from anywhere on the screen… Will it work the same in Corona, even though (0,0) is in a different spot?
In other words, I either need help with implementing a trajectory system, or a totally new formula…
Thanks in advance!!
P.S. Please ask questions if you’re unsure of anything! [import]uid: 83624 topic_id: 14220 reply_id: 314220[/import]
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