I am considering using Corona to develop an iPad game, and I was wondering if anyone had any experience with developing a Corona project on both Windows and Mac simultaneously.
I am working with a group of people, some of whom do not have Macs, so the big question is this: if I were to program a project on Windows, then commit it to a repository and check it out on a Mac, would the code automatically (or through very simple changes) work in the iPad simulator on said Mac?
Also, does Corona for Windows have a simulator that is similar to an iPad simulation (1024x768 resolution)? This would be necessary in order for our non-mac users to be able to test their code.
Thank you very much for any help/advice! [import]uid: 89939 topic_id: 14964 reply_id: 314964[/import]



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