Porting from Appcelerator to Corona

I had developed a nice game in Appcelerator. It is now finished and complete. I went to go and upgrade Titanium SDK and iPhone SDK to the latest. After doing so, nothing worked. 2 Weeks later, I am getting no help from them at all.

I was wondering if there is an easy way, or how hard would it be to port an Appcelerator game to Corona. I think I need something a bit more commercial quality.

Thanks in Advance. [import]uid: 7197 topic_id: 2165 reply_id: 302165[/import]

I don’t know anything about Appcelerator, but we had created two games with GameSalad before discovering Corona. Performance was horrible, and lack of social features lead me to find Corona.

I “ported” the games over and they ended up being 100x better than the original GameSalad versions. I also didn’t have any experience with Lua prior to downloading Corona (and I picked it up VERY quickly, that’s how simple it is).

Like I said, I don’t know anything about Appcelerator, but I do know that it’s easy to re-create existing apps using Corona. You most-likely won’t be able to re-use your old code, but the logic should be the same, as well as your graphics resources.

It’s ultimately up to the developer, but “commercial quality” is more than a possibility with Corona.

You can read about my experiences going from GameSalad to Corona here:

–> http://blog.anscamobile.com/2010/08/why-doodle-dash-creator-jonathan-beebe-still-hasnt-bought-that-book-on-objective-c/

Also, from an “outsiders” opinion of Corona, you can read the review I posted to my personal blog:

–> http://jonbeebe.tumblr.com/post/1119939987/corona-sdk-review

I hope all that helps! I’m a little biased obviously, but I think Corona is definitely worth a shot. Put forth a good effort in the free 30-Day trial and I’m sure you’ll see what I’m talking about (in fact, that’s exactly what I did–I downloaded the trial, and it won me over). [import]uid: 7849 topic_id: 2165 reply_id: 7226[/import]