I’m thinking of porting my Corona-made game to desktop via love2d, I’ve heard this is fairly straightforward, but does anyone have experience in doing this? What kind of stuff did you have to change?
I’ve only briefly taken a look at Love2D’s structure, so my opinion isn’t worth a lot, but…
- It’s lua! So you have the core Lua libraries.
- It’s not corona! So you have none of the core corona libraries and some of the approaches to things are different. For instance, it looks like you have to setup your own enterFrame render method. It’s not the same exact mass-event system.
I’ve only briefly taken a look at Love2D’s structure, so my opinion isn’t worth a lot, but…
- It’s lua! So you have the core Lua libraries.
- It’s not corona! So you have none of the core corona libraries and some of the approaches to things are different. For instance, it looks like you have to setup your own enterFrame render method. It’s not the same exact mass-event system.