Is it possible to create an area in the middle of the device screen that has a radius of lets say 20px and then execute actions once on object falls “within” that radius?
For example - Objects that are spawned with random postions. The player drags these objects to an area on the screen, once there the object is removed and is rewarded points.
Right now I have it set so if the object is dragged to an exact x/y coordinate it is removed - I don’t want it this exact for obvious reasons.
Thanks for any insight! [import]uid: 15797 topic_id: 15507 reply_id: 315507[/import]
[import]uid: 71210 topic_id: 15507 reply_id: 57355[/import]