I’ve been following a buoyancy box2d tutorial (on C++) implementing it on Corona and things were going great, some small hiccups but found workarounds for them. But now my progress is completely blocked, since we don’t have access to the GetLinearVelocityFromWorldPoint or GetLinearVelocityFromLocalPoint functions.
Could it be possible to get these 2 functions for physics bodies? Also, there is a setter physics.setScale() function, but there is no getter function for the scale, which is also needed in order to find the displaced mass. (I know it is 30 by default, but if this value changes, we need a way of getting it back)
You can see my progress for buoyancy in this video.