With another programming language that I use, there is a command:
**GRABSPRITE no%, x%, y%, width%, height%
Grabs a portion of the back buffer from location x%, y%, with width width% and height height%, and stores it as sprite no%. This command is very handy for spilt screen programs or mirror effects as well as dynamical texture generation for 3D objects.**
Is there a command in Corona that is compatible? or maybe sample code to Do as above?
If not, I’ll have to make seperate sprites for the objects.
Thank you [import]uid: 53445 topic_id: 15262 reply_id: 315262[/import]
