Hey guys,
I’m involved in the development of a tile map based rpg game.
To build those maps, we have our own editor instead of using tiled.
There are several reasons why we do so.
Now we would like to increase the performance of the “map moving” and I found this “million tile engine”:
https://forums.coronalabs.com/topic/33119-million-tile-engine-beta-release/
To use it, we need the map data as a tmx file.
Is it possible some how to create and save a tmx file in lua?
If not, do you think there’s a way for us to use the “mte” without the need of creating a tmx file?
Or is there maybe an other tool that isn’t specially designed for the use with tiled?
I took a look in the code of the “mte” and its about 17,000 lines code xD
Really time consuming to understand and take changes on it.
Thanks in advance
Dimitri