Hey all,
I am using the 1.3 preview that Ricardo put up a while ago, and it seems, at least in my game, that the displayGroups are still not handled correctly when changing scenes.
Refer to this thread, for details:
http://developer.anscamobile.com/forum/2011/06/20/slight-memory-leak-or-it
The outcome, for those who are click adverse is that I assumed director would handle removing and cleaning up all the display objects and groups when I changed a scene. Turns out, when I manually removed all the displayGroups, memory performed as expected.
Don’t know what anyone will do with this information, but it’s out there. [import]uid: 5317 topic_id: 11551 reply_id: 311551[/import]