PPI for sprites?

I am finding a conflict between articles I find through google, some suggest 163 ppi for iphone spirtes and others 72 ppi.
163 ppi seems to be the more correct answer to me. However all the Corona tutorials use 72 ppi.

Does anyone know the proper ppi? Anyone tested this on a real device?

EDIT: I know it depends on the device, lets just reference everything in regards to the iphone < iphone4 [import]uid: 9484 topic_id: 18563 reply_id: 318563[/import]

Here’s a list of common pixels per inch metrics per device:

326 ppi Apple iPhone 4S
326 ppi Apple iPhone 4
165 ppi Apple iPhone 3GS
132 ppi Apple iPad
132 ppi Apple iPad 2
313 ppi LG KM900 Arena
286 ppi HTC Touch Diamond
252 ppi Google Nexus One
217 ppi HTC HD2
256 ppi Motorola DROID RAZR
275 ppi Motorola ATRIX 4G
149 ppi Motorola XOOM
235 ppi Nexus S LCD
233 ppi Galaxy S (I9000)
218.5ppi Galaxy SII (I9100)
316 ppi Galaxy Nexus
171 ppi Galaxy Tab
149 ppi Galaxy Tab 10.1
169 ppi Amazon Kindle Fire 

How you size your objects by resolution is up to you.

-David
[import]uid: 96411 topic_id: 18563 reply_id: 71309[/import]

So basically what you are saying is that 163 ppi would be the optimal for all previous iphone versions. So Corona tutorials are a little bit misleading using 72 ppi, which doesnt take full advantage of any device. So if I use 163 for my standard images and use that same image at twice the size for iphone4 it will then get compacted into 326 ppi on the device? [import]uid: 9484 topic_id: 18563 reply_id: 71450[/import]

The answer really depends on how large your image needs to be and the clarity of the resolution. Most game pieces don’t need pixel perfect images, and 72 pp is usually more than enough for a rocking good game. It’s pretty much a standard for mobile and some console games.

Bottom line… use the lowest resolution you need to get the job done to save load times, CPU cycles, and texture memory.

It’s necessary to match the display resolution of the target device, just that imagesare proportioned and scaled correctly.

-David [import]uid: 96411 topic_id: 18563 reply_id: 71465[/import]